TouchDesigner Masterclass FullDome Creation
Introduction to Dome Projection and Immersive Content
Eligibility: Intermediate to professional
understanding of TouchDesigner
Eligibility: Intermediate to professional understanding of TouchDesigner
About Touch Designer Beginner Classes
Learn how to create immersive content for dome environments with TouchDesigner in this hands-on workshop led by Simon Rydén (aka Supermarket Sallad). You’ll explore the creative possibilities and technical challenges of dome projection, develop skills in 2D and 3D content pipelines, and build a foundation for designing your own immersive, audio-reactive, and interactive dome projects.
What You Will Learn
This seven-day workshop, led by Simon Rydén (aka Supermarket Sallad), introduces participants to the creation of immersive content for dome environments using TouchDesigner. Designed for artists, designers, and creative technologists, the course provides a comprehensive foundation for exploring the unique artistic and technical challenges of dome projection.
Participants will learn to navigate the creative possibilities of dome geometry and projection systems, developing skills in both 2D and 3D content pipelines. Through hands-on exercises and project-based guidance, students will gain confidence in adapting their work to hemispherical displays, understanding the differences from traditional flat-screen formats, and applying pre-visualization strategies to their projects.
The course emphasizes practical, project-driven learning. Participants will develop their own dome scenes, experimenting with animation, real-time content optimization, and techniques specific to immersive environments. Guidance and feedback from Simon will support the creative process, ensuring that each project progresses from concept to presentation-ready work.
By the end of the course, participants will have a solid understanding of dome projection principles, practical experience with immersive content creation, and the tools to continue developing their own dome-based projects. Whether your goal is to create immersive performances, generative visuals, or interactive experiences, this course equips you with both the conceptual framework and hands-on skills to bring your ideas to life.
Meet Your Instructor

Simon Rydén is a real-time generative artist specializing in TouchDesigner. His work explores immersive visual experiences, including visuals for Afterlife events, Robert Koch’s Future Sound performances, and the Blue Man Group’s New York show. Simon has also performed at the Labyrinth Dome in Bali, designed dome-specific VJ players used at performances in the SAT in Montreal, and exhibited at LOAD Gallery in Barcelona, and Studio 20 in Berlin, among other places. Under the alias supermarket_sallad on YouTube and Patreon, he shares his process with a global audience, providing insights into his creative process and the potential of real-time systems.
Meet Your Instructor

Simon Rydén is a real-time generative artist specializing in TouchDesigner. His work explores immersive visual experiences, including visuals for Afterlife events, Robert Koch’s Future Sound performances, and the Blue Man Group’s New York show. Simon has also performed at the Labyrinth Dome in Bali, designed dome-specific VJ players used at performances in the SAT in Montreal, and exhibited at LOAD Gallery in Barcelona, and Studio 20 in Berlin, among other places. Under the alias supermarket_sallad on YouTube and Patreon, he shares his process with a global audience, providing insights into his creative process and the potential of real-time systems.
Course Highlights

Get an industry valued certificate from The NODE Institute, Berlin

35+ hours of guided touchdesigner exploration

Participants registered for this workshop will have access to the two-day conference and The Sixth Sense Festival

Understand the fundamentals of dome projection and immersive display systems

Design content specifically for hemispherical and fulldome environments

Work with 2D and 3D pipelines tailored for dome formats

Learn pre-visualization and optimization techniques for immersive content

Create and refine animated, generative real-time dome visuals
Touchdesigner System Requirements

MINIMUM REQUIREMENTS
• Windows 10 / Windows 11
• Video RAM: 4GB minimum, 8GB+ recommended
Nvidia GPUs
• Nvidia GeForce 1000-series or better
• Nvidia Quadro/RTX Pascal series or better
• Requires Driver 530.00 or newer.
• Driver 581.00 or later recommended
AMD GPUs
• AMD Radeon 5000 series or better (RDNA architecture GPUs)
Intel Integrated GPUs
• Intel 500 and newer GPUs (not the 5000, 6000 series)
• Not all features are supported on Intel’s integrated GPUs
• 3 button mouse or 2 button mouse with scrollwheel
• SSD drive recommended for movie playback

MINIMUM REQUIREMENTS
• macOS 13 (Ventura) or higher
• Mac Pro / iMac / Mac Mini / MacBook Pro / MacBook Air 2020+
• Your Mac must support macOS 13 or higher, but we recommend running the latest macOS
• We highly recommend a Mac with Apple Silicon for TouchDesigner
• For Intel-based Macs, a model with a discrete AMD GPU is required
• 3 button mouse or 2 button mouse with scrollwheel
Other Pathways
TouchDesigner Beginner Class
With Bileam Tschepe/elekktronaut
Join an intense course designed for both students and professionals. Learn a new creative coding tool that can be leveraged in your career and that will enable you to bring your interactive dreams to life.
TouchDesigner Masterclass Full Dome
Join this course to learn how to conceptualize, previsualize, and ultimately render and deliver audio-visual content for the full-dome format. Explore how to create interactive visual performances.





